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===== The Lands of Raeas ===== | ===== The Lands of Raeas ===== | ||
+ | The desperate crew of a crashed starship that is trying to find a way home to Deva, Ourans' | ||
+ | The conniving and prosperous Sha’s of Kaldar spend their days idly plotting and scheming on how overthrow one another with halfhearted enthusiasm; while unseen forces move to depose them. The last baron of Reiben tries to reunite a shattered people and put down warlords after a devastating civil war, and seeks the heir to the fallen empire he is barely holding together. | ||
+ | |||
+ | In Farneas the Obsidian Tower does what it can to combat the corruption that continues to overtake the lands, turning all it touches into mutated abominations. The uncaring emperor of Qokon makes deals with dark gods for riches and power while his citizens starve and revolt foments. The young king of Ilkor reels from the assassination of his father and tries to prevent his own. On the fringes of the continent, in forgotten and insular Oshear an ancient sleeping sky god nears his awakening. | ||
+ | |||
+ | ==== Aesh ==== | ||
+ | **Capital: | ||
+ | **Demonym: | ||
+ | **Exports: | ||
+ | |||
+ | Aesh is the largest nation on the continent, spanning the entirety of the western seaboard, and the most sparsely populated. While most people think that Aesh is nothing more than scrub land, that is only true of about three fifths of its landmass. The lower two fifths of the kingdom are primarily a semi-arid savanna. Aesh is divided into three territories with each being ruled by a governor that is appointed by the king. | ||
+ | |||
+ | The first and most northern of these territories is Tsiali, a mixture of desolate badlands and scrub land interspersed with the occasional oasis. Most cities and towns are coastal with the inland area typically being large cattle ranches or backwater mines with small attached supporting towns. Due to its immense size and low population density banditos, marauders, and outlaws run rampant in its interior. Most ranches and mines use hired hands for defense, with smaller independent backwaters having to rely on the rare party of roaming adventurers or Aerlin adjudicator for law keeping and stability. | ||
+ | |||
+ | The middle territory, Táño, is populated with a large diversity of natural beasts and is prime hunting lands for those seeking more exotic trophies than other countries can offer. Big game hunters and the wealthy come from around the continent to try their hand at hunting lions, fire-manders and elephants; as well as to seek an adventure with just the right amount of danger while in the capable hands of one of Táños’ many nature guides. Táño is home to an abundance of extremely venomous and unnervingly large wildlife as well as large hot spots of radioactive leftovers from the collapse. Visitors are highly encouraged to recruit a local guide should they wish to venture out into the wilderness for any sort of sport or recreation. | ||
+ | |||
+ | Finally, the southern territory is Dartanga. [[todo]] | ||
+ | |||
+ | === Intriguing Facts === | ||
+ | |||
+ | |||
+ | * The governors of Tsiali and Táño are given incredible degree of autonomy, with the [[: | ||
+ | * The governor of Dartonga is mostly a ceremonial position, as the king resides in the territory and presides over the day-to-day governance. | ||
+ | * Gunslingers and mercenaries are a common sight in the wildlands of Aesh, where the long arm of the law comes up a little short. | ||
+ | * The cybernetics center in Blackwater is world renown for their level of care, and is considered the finest on the western half of the continent. | ||
+ | * Aesh is the only place where you can find casteleros, special firearms that use ouranite in their construction and are capable of firing [[: | ||
+ | |||
+ | === National character === | ||
+ | |||
+ | Aesh is a large country, and its population is sparsely distributed throughout it. Outside of the major population centers, towns rarely reach more than a couple-hundred, | ||
+ | |||
+ | === Cities and Sights === | ||
+ | Most buildings in Aesh are squat and sturdy, as windstorms can be fierce and sudden. These windstorms attract the [[monster_manual_alaraes: | ||
+ | |||
+ | == Redford == | ||
+ | The capital of the northern province of Aesh. A large and bustling port city. | ||
+ | |||
+ | == Blackwater == | ||
+ | The territorial capital of Tsiali, Blackwater sits nestled against a wide dark river which is its namesake. [[alaraes: | ||
+ | |||
+ | == Carbena == | ||
+ | Carbena the capital of Aesh and presided over by [[: | ||
+ | |||
+ | == The Iron Gate == | ||
+ | A great black-iron gate in the deep badlands of Tsiali. Austere, giant, and shadowless, it looms like an unholy black night-tower amongst the waves of endless cracked mud and scrub that surround it. There is nothing about this ominous gate that does not unsettle the eye or mind. It absorbs all light that touches it, and gazing on it gives the impression of being lost amid deep earth caves and caverns. Completely smooth to the touch, its purpose has long been forgotten to the whims of time. Some cults believe that the opening of the Iron Gate portends the coming of [[alaraes: | ||
+ | |||
+ | == The Aelfinn coast == | ||
+ | The Aelfinn coast of Táño is abundant in cutting, sheer white cliffs and great reefs that stretch on for miles. These reefs are a favorite of fishermen and tourists, with a multitude of rainbow-colored marine life. The coastline itself is popular among traders for the myriad of small villages and towns that call it home, and the well patrolled waters that deter piracy. | ||
+ | |||
+ | === Current affairs === | ||
+ | * There are rumors that recently a minor land baron and cattle rancher in the northern territory has recently found a large gold vein, but so far it has been unsubstantiated. | ||
+ | * There are reports from the northern territory that the Iron Gate has shifted and now stands slightly ajar. | ||
+ | |||
+ | ==== Cardean ==== | ||
+ | **Capital: | ||
+ | **Demonym: | ||
+ | **Exports: | ||
+ | |||
+ | Mostly comprised of expansive grassy plains and gentle rolling hills, the scenery of Cardean has been the subject of painters and poets since before time can remember. Staunchly neutral, the government of Cardean refuses to participate in world politics; for better or for worse. This militant neutrality, along with a minting Foundry, is why the country is trusted with the manufacture and delivery of currencies around the continent. They charge a small fee for this service, which is enough to finance the small nations many large public works projects; from improving the capitals infrastructure, | ||
+ | |||
+ | The Citizens Council overseas the national policy of Cardean and is comprised of 11 members. There is one representative for each of the countries ten blocks, and one for the [[alaraes: | ||
+ | |||
+ | Outside of the two major population centers, Station and Folly, travelers can expect to find miles and miles of empty wilderness interspersed with state owned farmland, tilled by government employed workers. | ||
+ | |||
+ | === Intriguing facts === | ||
+ | * Cardean maintains a small but highly trained military to defend its land steamers and neutrality. | ||
+ | * A special one of a kind heavily armored land steamer called Star Platinum is used to transport newly minted currency. | ||
+ | * All [[alaraes: | ||
+ | * Station and Folly are actually built on top of the ruins of the same pre-collapse megacity. | ||
+ | |||
+ | === National character === | ||
+ | The Cardish citizenry is laid back, and at peace with their way of life. They are allowed great lateral movement thanks to their state-subsidized income, and enjoy unprecedented access to education and employment. Citizens are encouraged to seek alternative employment should they be dissatisfied with their current career path. However, thanks to the work-placement centers, this rarely happens. The people are open and friendly, and more than willing to take a day off work to assist a stranger in need. Travelers note that almost everyone they meet in Cardean is industrious and amenable, almost eerily so. Citizens rarely travel, and almost all cite the same phrase, "Why would I leave my perfect home and perfect life" | ||
+ | |||
+ | === Cities and Sights === | ||
+ | |||
+ | == Star Platinum == | ||
+ | Star Platinum is Cardeans' | ||
+ | |||
+ | == Station == | ||
+ | Also known as The City of Tiers, the capital city of Station is built like an open-walled [[alaraes: | ||
+ | |||
+ | Finally, at the top of Station, sits the Polit Districts. Government buildings, the Citizens Council chambers, large private estates, and the kings palace take up the entirety of the top 3 levels of Station. If a citizen wishes to watch their government work, or needs to interact with the nightmarish bureaucracy of Station, this is where they go. | ||
+ | |||
+ | == Folly == | ||
+ | The main access to the undercity, folly was originally a rest station and resupply depot for adventurers who spent the majority of their time investigating delving into Undercities secrets. The populatiry of undercity as a location for scholarly research and source of treasure prompted its eventual growth into Cardeans’ only other major city. Unlike Station, Folly' | ||
+ | |||
+ | Many peple often wonder at the cities strange name. It was originally called Undercity Supply and Rest Depot, but was soon given the name after the poem "Third Folly" was published by a Cardish poet. The poem follows the dying thoughts of a young unnamed adventurer who laments his three foolish decisions before dieing in the undercity. As it goes the first was his decision to become an adventurer to seek fame and fortune. The second was deciding to delve into the Undercity seeking greater glory, despite having achieved some small noteriety in his native land. His third, and final, folly was entering the Undercity alone and without friends to aid him. | ||
+ | |||
+ | == Undercity == | ||
+ | As Station goes up, so Undercity goes down. Undercity is a maze of ancient half-destroyed buildings that resided in a partially collapsed crevasse. Adventurers and scholars alike crawl in, over, and through its twisted and broken carcass, hoping to find lost technologies, | ||
+ | |||
+ | === Current affairs === | ||
+ | * It has recently been discovered that the Foundry that was thought to press all the coinage Cardean produces has in fact been producing a medical technology only given to Cardean citizens. It is unknown what it is, and no Cardish citizen seems willing to discuss it. | ||
+ | * It is theorized that Star Platinum itself is, in actuality, where currency is minted. | ||
+ | * Lord [[alaraes: | ||
+ | * The Silent King is planning a tour of the rural areas of Cardean for the first time in 300 years. | ||
+ | |||
+ | ==== Drakken Tor ==== |